Hopefully it sucks less
-redid the area around the control point
-expanded the the rooms a little bit
-redid the spawnrooms
-added clipping so players can no longer jump on the building's roof
-probably some other stuff I don't remember
Despite not ever being tested I'm still moving this to a2
-Fixed multiple edges players could get caught on
-actually made the dang cubemaps
-upped a small healthpack to a medium
-changed the roof designs
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble