Koth_Generic

Past 72hr Jam Entry Koth_Generic A6

I don't really like this map that much but I wanted to update it for no particular reason.

Updated to version a6:
-Re-designed the room connecting the teams' spawn to the point
-Increased the size of the health pack behind the orange cover
-Increased the width of the choke to mid
-Decreased the size of the ramps on the point (scouts can more easily jump onto the point now)
-Added some computer carts to the drop-down rooms (why not)
-Hopefully it's harder to spawn camp the enemy team after taking the point and easier to defeat battlement sentries
Updated to version a5:
-Added new paths from sewers to battlements
-Added drop down to side rooms from new pathway
-Overhalled sewer area
-Changed most slopes into stairs and made remaining slopes less steep
-Fixed sniper sight lines in sewers
-Lowered health on battlements
-Added small health near point
-Added and resized some signs
-Made it easier to shoot sentries on battlements
-Fixed a small sight line going to side rooms from point
-Made it easier to distinguish which side belong to which team in sewers

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