KoTH_ChargingStation

KoTH_ChargingStation a3

Its mostly detailed for 2 reasons:
1: I thought I put a3 as it was this morning onto the list, and onto the site but I didnt, so I decided to do a little detailing
2: I like detailing
Changelog:
- Removed the HP kit on mid, on the height advantage
- Detailed minor areas, and detailed major areas
- Moved spawns back, and added a buffer area
- Removed the duck.
- Expanded buildings close to mid to make them easier to traverse
- Removed an awkward exit to a building, and moved the area, then replaced it with a window
- Small bits of prop clutter
- Re-Added the turbine model that was in A1, and added a raised platform for the prop
Ill edit this if I think I forgot something
CRAP THERE WAS A LEAK!
- Fixed the leak
Changes:
- Added a new flank route to the point in the center of the map
- Lowered the full HP Hieght advantage area
- Func_detailed things and optimized a bit
- Minor Detailing at spawns and at mid
- Made the flanks more open
- Changed one of the spawn exits
- Moved one of the spawn exits farther, centering it in the room it leads to
- FIXED THE BLU DOORS JESUS
- Raised the cieling in some buildings to make it feel more open
- Changed the skybox to goldrush, and I think it looks better then generic _04 but thats my oppinion...
- Added a duck.