KOTH Notvi

KOTH Notvi a9

-Changed the leftmost route from spawn
-Added team colors
-Changed the way you get to the rightmost route.
- Too lazy to write.
-Used Yrrzy's Jump Pad Prefabs (https://tf2maps.net/downloads/jump-pad-prefabs.9883/)
-Blocked on the path on the right from spawn, to encourage actually using all the other paths (this one was preety much the only one used)
Quite a lot of changes, I tried to take the testing feedback in mind as much as possible.
-Added signs above launchpads
-Removed ramps to the building near point.
- Added some pickups
- Made some areas less empty
- Added a grate near spawn so snipers can't snipe players exiting it from far away.
Changes. Too lasy to write them out.
Added launchpads.
-Lowered the control point
-Blocked some of the sigtlines on roofs
-Made a path to the roof of the two buildings near the point
-Opened up the two buildings near point from other side (you will take some fall dmg if you exit it)
Corrected the file