I have gone through and made the following major changes: Removed a majority of dev textures, some still remain. Extended out tunnels to offer less space for Snipers to stand in. Made the busses come out of the tunnels on random sides to make standing in front of tunnels more dangerous. Added more Line of Sight blockers on the outskirts of the map Changed to side ramp to rooftops. Added signage. Added Soundscapes Added slight roofing to central courtyard and control point. Various other smaller things...
As the title says, given certain areas more distinct textures, I'm trying to phase out all dev textures. I also made some minor geometry changes but largely the layout is the same.