So, I thought I posted Alpha 3, but turns out I didn't. That's why I skipped to Alpha 3B. I made some changes in 3B that are listed along with all the Alpha 3 changes.
•Moved one of the medium healthpacks
•Widened the lower area in mid
•Reduced the amount of time before the point unlocks
•Reduced the reflectivity on all white dev textures to reduce how bright they are in HDR
•Fixed getting stuck in the saw room
•Made the saw room slightly bigger
•Did a bit of texturing
•Added hazard tape by the saw room so it's more apparent there is a saw in the room
•Reduced the large health on the flank to a small pack
•Increased the medium ammo on the flank to a full pack
•Made the cap a bit wider
•Added a brand new flank!
•Removed a doorway
•Fixed the prop_details on grass, so now they show up
•Some minor optimization
•Altered some geometry