Raised the skybox Added soundscapes Broke up a really bad sniper sightline
Redesigned the area around the spawn room and made some brushes func_details This is the version to be played on the first ever playtest of this map
Trains are no longer silent
Replaced the dev textures with slightly less ugly textures Added lighting to the map The visual design of the map is absolutely not final, this is just to make it easier on the eyes for now
Added two shacks to the side of the point with health and ammo
A train will now pass on the overhead rail every 100 seconds also fixed red spawn being broken