Coming back to this project after some time again.
Changes:
-Redesigned most of house and it's exits to mid
-Redesigned valley exit to mid to reduce sightlines
-Added catwalks on mid
-Changed the design of the tower on mid for a different one, making the accessible highground area slightly smaller
-Cliff on second has been made wider which makes choke slightly narrower
-Mid has been slightly shrunk in width with shacks moving a bit closer to point
-Barrier going over valley has been made smaller leaving more space to jump underneath
-Changed positions of health and ammo all around the map
-Added window to last spawnroom
-Detailing
-Numerous other changes