Kill Confirmed Prefab V1
Recreation of the Kill Confirmed gamemode in TF2
This is a recreation of the Kill Confirmed gamemode from multiple games into TF2. This uses PD as a base for point scoring.
The rules are simple: Players drop cores on death. If a player of the enemy team gets it, they score a point. If a player of the same team gets it, it gets denied.
Instructions:
Important note: the trigger_brush entity is solid even though it is invisible. I recommend you put the logic in an inaccessible area to prevent players from bonking against it
The rules are simple: Players drop cores on death. If a player of the enemy team gets it, they score a point. If a player of the same team gets it, it gets denied.
Instructions:
- Use this as a base for your map. Make sure the func_capturezone is around the entire map when done
- You're done!
Important note: the trigger_brush entity is solid even though it is invisible. I recommend you put the logic in an inaccessible area to prevent players from bonking against it