Another playtest, another version
Changes:
-Made the last points areas smaller in order to make the distance to the middle point smaller and to make it easier to capture the last points (I really hope this is the case now)
-Made the middle point cap area slightly bigger
-Made the first forward spawn rooms bigger in order to make them feel less claustrophobic
-Replaced the wooden fences in that one balcony on the last point areas with a small building and added a few fences
-Added metal barriers behind the last points to make it less easy to defend
-Other small changes (like making some rooms brighter, retextured some stuff, and other things that I probably forgot)
I might make some changes later in the future versions (like making the main path to mid more interesting or adding resupply cabinets on the forward spawns) but we will see
Have fun