Changelog: - Fixed red unable to score (there was an a8b but it had the same problem)
Changelog: Changed the close to win announce with a team sided VO announcement Fixed the hiding of the timer not working Made the temporary points props not cast shadow
Changelog: Reworked the hud Made respawn time to 8 seconds for defenders, and 7 for attackers Changed the points on the track with an actual point prop (still temporary) Converted the point scoring to vscript (~18 logic entities removed!)
Changelog: - Moved and made nobuild a crate on A
Changelog: Removed the timer Added a warning when a team reaches 100 Made the cart glow depending on which team pushes it
Changelog: Sharnk the size of the hud to avoid conflict with custom huds Changed the timer to 10 minutes and raised the goal points to 120 Added 2 seconds to the attackers respawn time (now 10 seconds) Added a small raised platform in middle's sides
Changelog: Changed the timer system: time is added only if a team caps mid after time have ran out (Overtime) Fixed the cart inconsistent speed due to wrong method of calculation of the speed on the hud Changed the timer to 7 minutes and lowered the goal points to 100
Changelog: - Fixed misaligned hud element
Changelog: New clean hud! (thanks Radarhead!) Modified spawn to mid path to avoid flanking Modified timer (still in debate on how to do it) Fixed some sightlines
Changelog: Sniper sightlines fix (mid and one in B) Added an additional pickup (ammo and health) Minor texture and props adjustements Fixed the PL final point sounds playing