Changelog:
- Fixed red unable to score

(there was an a8b but it had the same problem)
Changelog:
  • Changed the close to win announce with a team sided VO announcement
  • Fixed the hiding of the timer not working
  • Made the temporary points props not cast shadow
Changelog:
  • Reworked the hud
  • Made respawn time to 8 seconds for defenders, and 7 for attackers
  • Changed the points on the track with an actual point prop (still temporary)
  • Converted the point scoring to vscript (~18 logic entities removed!)
Changelog:
- Moved and made nobuild a crate on A
Changelog:
  • Removed the timer
  • Added a warning when a team reaches 100
  • Made the cart glow depending on which team pushes it
Changelog:

  • Sharnk the size of the hud to avoid conflict with custom huds
  • Changed the timer to 10 minutes and raised the goal points to 120
  • Added 2 seconds to the attackers respawn time (now 10 seconds)
  • Added a small raised platform in middle's sides
Changelog:
  • Changed the timer system: time is added only if a team caps mid after time have ran out (Overtime)
  • Fixed the cart inconsistent speed due to wrong method of calculation of the speed on the hud
  • Changed the timer to 7 minutes and lowered the goal points to 100
Changelog:
- Fixed misaligned hud element
Changelog:
  • New clean hud! (thanks Radarhead!)
  • Modified spawn to mid path to avoid flanking
  • Modified timer (still in debate on how to do it)
  • Fixed some sightlines
Changelog:
  • Sniper sightlines fix (mid and one in B)
  • Added an additional pickup (ammo and health)
  • Minor texture and props adjustements
  • Fixed the PL final point sounds playing