Have yet to modify the final point properly. I'll get around to it eventually.
- Boarded up the chicken wire at point A.
- Reduced sniper sightlines around the map.
- Added a shack outside the one way door.
- Replaced the BLU first spawn's chicken wire with one way windows.
- Made the window outside the lower exit to RED's last spawn one way.
- Made the healthkit at point A small.
- Added a clock with a top hat. For fun.