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Hey everyone, doing a pretty small update today. After the 72 hour jam ended I realized there were a couple of things I forgot to do with the map. Ill list the changes here
Added patches underneath health/ammo spawns
Added signs for Red team to know where each point is
Fixed some textures
Got rid of HDR cuz I hate it and cant make it work
Added hazard tape texture surrounding points so players know where you can cap from
Added coolness
That's about it. Future versions Ill probably go to mostly dev textures as I only added them for the jam so people could get a idea of what theming I'm going for. That's all for now, hope you have fun!
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