Hey everyone, doing a pretty small update today. After the 72 hour jam ended I realized there were a couple of things I forgot to do with the map. Ill list the changes here
- Added patches underneath health/ammo spawns
- Added signs for Red team to know where each point is
- Fixed some textures
- Got rid of HDR cuz I hate it and cant make it work
- Added hazard tape texture surrounding points so players know where you can cap from
- Added coolness
That's about it. Future versions Ill probably go to mostly dev textures as I only added them for the jam so people could get a idea of what theming I'm going for. That's all for now, hope you have fun!