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Whats new?
Added lights in 2nd spawn in front of the door
Added arrows pointing away from the closed forward spawn doors
Water in sewers in now only 16hu deep
Removed some clips under stairs (again!) that would block players from hiding under the stairs (sewer).
Thanks to all the playtesters!
Whats New?:
timer now adds 5 minutes instead of 2
blocked a sightline at mid
reworked the sewers
removed nobuild in sewers
removed shadows on fences
removed an invisible clip under some stairs (dont worry the stairs themselves are still clipped)
Thanks to all playtesters!
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What's new?
Added medium health pack on either side
added func_nobuild in sewers
added spec cameras for both teams
added labels for all controllpoints, mid being A and last being B on both teams. The labels also add some cover
changed trigger_hurt in spawns to trigger_teleport
decreased round time from 10min to 5min. Every time you cap mid it now adds 2min
Fixed foward spawn doors
made first spawn for both teams smaller. Spawn is now separated into 2 spawns