-scaled down some areas
-trucks shrunk
-B flank streamlined
-added a rock on A for sightline blocking
-reworked blu spawn > A area
-reworked C
-added a pack set on B
-added small rollback on last
-added more cover
-made one route to A red only that closes after A is capped
-added flanks around the path to B
-downscaled the map in places
-added door that opens after A is capped
-some terrain changes around A
-added some stuff for cover
-small detail ideas for practice