COMPLETE OVERHAUL OF OLD MAP
-Finally got rid of the old elevator cap idea for now (may return if i get help on it)
-added more slots for spawns, and edited spawn rooms for better directional help
-completely changed the left outermost route for soldiers, snipers, and demos, to roll out best with the high ground
-tweaked the left outer most route to the main cap low ground
-added plenty of low ground ways to advance to high ground and cap
-reworked a lot of detail work
-fixed glitches and bugs
-changes the cap times to be 5min and normal KoTH MODE
-made the small turning lights on cap change with team cap
-added another skybox to left flank with full heal
-cried in my sleep over the harsh feedback
-removed herobrine