Yeah, lots of work done. Filename is B3a because B3 has the old last.
Changelog
Added additional one-way path for attackers trying to push the ramps
Added cover on bridges to make spawns harder to camp
Moved all pickups on ramp back
Replaced medium health kit on ramp with small one.
Lowered barrels in barrel storage to make them less floaty
Added some artificial light to brighten up darker places
Added two bitchin' death pits
Early optimization pass
Redesigned last CP to make it easier and more natural to defend
Disabled team switch on round end
Fixed some displacement alphas (no grass through solids)
Fixed red sight-blocking wall at spawn (decreased width by 16hu, matching blu)
Fixed a lot of displacement texture seams
Moved observer points
Screenshots