Hell well? never heard of it

The last update was in August of 2019, well, I bit the bullet and released a6.

Hell isn't hell anymore... Might wanna give this map a rename
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Removed previously added detail in these areas for iteration's sake
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New way into the underworld, when the belltower event occurs, underworld portals open up across the map, each respective portal closes when it's entered.
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Mountain Dew lava
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The well no longer becomes a stack of crates once it disappears, now it's a placeholder ghost well
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Increased the lighting via hanging lightbulbs around the map
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Other Changes Include_____________________________________

- Adjusted Clipping

- Added more lighting

- deerdeerdeerdeerdeerdeerdeerdeerdeerdeer
Well it's been a month since the last update...

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Added a clocktower that when it hits 6 or 12, one of 3 random small events occur
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New shack at mid
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Detail
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Added more lighting, and a new look at the shack
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Added a healthpack to hell that gets blocked off when it's picked up
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More detail
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Smaller changes include:

-Brightened the ambient light

-Replaced the security fences with the blue gothic fences

-Added more small lights and spotlights

-Added more cover in hell

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I haven't posted an update since the Jam, so yea here's one

Replaced the weird fences on top of the pipes with a catwalk
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Spooky pit
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Lengthened the mid courtyards by 256 units each and added more cover
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Details
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Feat. the lads
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Spooker lava
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Telephone poles and spooky trees
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Tire tracks
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Added a window to the belltower shack
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Hell is more.... hellish
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Smaller changes include:

-Finally fixed the phantom capture zone bug

-Alerts appear telling the player that the well is appearing soon and where it appears

-Added some ambient noises to some areas

-Added a pair of spectators to hell

-Expanded hell

-Removed every spell besides the 1 in hell

-Hell now has a small healthkit

-Moved a really annoying torch in hell

-Finally added smoothing clipping

-Fixed quite a few spots where there were no clip brushes

-Added a medium ammo pack to the sewers

-Gave the Horseless Headless Horsemann a chill pill but that might have made him more pissed

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Not much, mostly quality of life

Reduced clutter at mid
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Removed the giant crates at mid
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Decreased the indoor lighting around the map
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-Reduced the amount of spells in the map

-Fixed a bug where you could capture while the cap zone should have been inactive

-Standing in the well now slowly kills you
First update in the Jam!

Hell is bigger now
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Jack-o-lanterns appear!
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New exit from hell
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-You can only teleport to hell by being sucked into the wells before they disappear

-Added more lights

-Fixed the nav problems (hopefully)

-Reduced the max score required to win from 125 to 72

-Hell deals less damage per tick

-You cant teleport to hell by jumping into the wells anymore