- Bombs no longer reset after a period of time
- Detailed as much as time allowed us.
- Added a normal difficulty mission, named "Adobe Assault".
- A write-up of both this and the intermediate mission "Desert Destruction" will be available soon.
- Other changes
~~Intermediate Mission Changelog~~
- Reduced starting cash to 800 (from 1000)
- Sentry Busters now spawn after 50 sentry...
- Readded the second bomb because the playtesters were freaks that demanded a challenge.
- Fixed tanks not ending the wave when they drop the bomb
- Fixed tanks falling through the hatch
- Added a chicken wire cover over the bomb hole
- Began detailing, starting with the "B" dropsite and RED spawn.
- Added a new balcony for Engineers at "B" which is accessible via a box jump. This spot should be very useful when fighting tanks....
~~ Map Changelog ~~
- Fixed "A" forward upgrade station's door not working
- Detailed around "A"
- Detailed around "B"
- Detailed the back RED spawn (The Bar, aptly named "El agobiante adicción al alcohol")
- Fixed issue of the "A" sign at the "A" dropsite not rendering
- Made the light brighter by changing the sun angle
- Attempted optimization by wildly throwing hint brushes around
- Simplified "A" dropsite's...