Undermine (Haunted Mine)

Undermine (Haunted Mine) b3c

  • Removed the new back route for seeing little use and spreading out players too much
  • Added measures to keep the boss from leaving the underground area
  • Moved spawns slightly closer and made one of the routes more obvious
  • Various minor tweaks
  • Added spooky scary skeleton minecarts summoned by the boss
  • Added a new back route for flank classes
  • The boss can target sentries again
  • Various minor tweaks
  • Added detonators (pumpkin bomb reskins)
  • The boss takes extra damage from these
  • Minor team color and detailing improvements
  • Added new high ground options near the point to counteract the strength of the skeleton room
  • Reduced sightlines
  • Tweaked pickups
  • Tweaked spawn times
  • The Prospectre now prefers to alternate teams when selecting victims
  • The Prospectre now no longer aggros sentries directly, though he can still destroy them if his dynamite lands near them
  • Increased radius of boss screen shake
  • Fixed an edge case where a victim dying mid-melee swing would cause the Prospectre to freeze up (I hope)
  • Almost completely redesigned the map layout.
  • Yep.
Layout changes are being worked on, but in the meantime:

  • Made various minor fixes/improvements to the boss
  • Added some rough test voicelines (courtesy of Benjamoose)
  • Boss can now retaliate against sentry guns
  • Boss can no longer hurt himself with his own dynamite
  • Fixed possible bot crash/freeze caused by targeted player leaving mid-chase
  • Enabled halloween mode
  • The prospectre deals more damage with melee hits (65 -> 100)
  • The prospectre now drops a giant crumpkin when taking lots of damage and on death
  • Prospectre has slightly more health to account for the extra crits
  • Tweaked pickups
  • Reduced cap time by half
  • Prospectre now spawns on the first cap instead of second
  • Prospectre has a bit less health
  • Prospectre's bombs are now sticks of dynamite
  • Less sleepy: Fixed broken boss animations (I hope)
  • Various minor boss improvements