-moved the throw in goal next to the bonus goal, and pushed the run in goal farther to the right. This should make the throw in goal easier and the run in harder, as intended
-clipping fixes for players and jack stuck spots
-changed health and ammo on the outside concrete spot in the lobby between mid and the transitional building to a small health kit
-incorporated parts of Flurry's passtime prefab to remove crits on cap, adding a glowing outline to whomever has the ball, as well as some other things
-changed around respawn times throughout the map to match stock passtime maps
-optimization
-probably other things