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-added nobuilds to the curved machine at mid
-clipping fixes and minimal detail work
-blocked off props the jack can get stuck under and behind
-moved bonus goal jump pad closer
-lowered throw in goal
-adjusted cover between transitional building and train bridge
-moved around geometry at mid to try and be less like a hedge maze
-added more spectator cams
-fixed jack getting stuck in furnaces
-changed transitional building and area between it and the boxcar bridge to be more useful to offense
-moved around goal signs and point value signs to make goal signs more obvious
-removed clipping from rounded things at mid
-raised mid so offense has more high ground when pushing into the lobby area
-widened side exit doors from mid
-moved around some walls to make the route to the upper catwalk at mid less cramped
-adjusted routes by boxcar to feel more natural and useful for both offense and defense
-lowered high platform by goals to make it less of a sentry spot
-changed run in goal to count for 2 points instead of just 1
-redid geometry in lobby area between mid building and bridge/transitional building area thing
-clipping fixes
-brightened environment lighting
-changed around geometry at mid to try and make it less sentry friendly
-moved around health and ammo at mid
-attempted to make jump pads less finicky on the edges so players don't get sent straight up in the air when they aren't supposed to
-adjusted mid geometry to be less sentry friendly
-removed medium ammo pack from mid
-adjusted geometry in lobby outside mid to try and be more interesting
-added passtime signs by Kaleidescoop
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