*I am aware of the weird stutter that happens on as the TF logo fills in while capturing a point. I don't know why this happens and it seems to be a issue with Source itself*
Here we are again. Another 72 hour jam another attempt at the Turf War Game Mode.
What is Turf War?
The idea is simple. The game mode is KOTH with randomized points. At the start of the round, 1 of 3 points is chosen to be the HILL. Whichever team captures that point will then own it and their clock will start counting down. If the opposing team captures the HILL then it is set to neutral, the countdown timer is stopped, and a new HILL is chosen. This continues until one team's timer runs out.
Overall I'm pretty happy with this map. For the first time, I think I've been able to get across everything I've wanted to do with this game mode logically and I think my mapping skills have increased enough for the layout to be rather fun as well.