b1a
Fixed starting money
New vscript idk
Fixed issue with the soundscape file
Changes to the upgrades: Changed Colossus canteen cost from $200 to $300 Changed Sentry Buster canteen cost from $200 to $300 Changed RTD canteen cost from $100 to $150 Changed Heal canteen cost from $100 to $200 Fixed a few bugs Fixed sentry buster from killing players with battalion's backup buff Added soundscapes Additional detailing
Fixed all the bugs hopefully
testing
New changes to the upgrades Changed Crit resistance from 25% to 30% per increment Changed Crit resistance cap from 75% to 90% Tried fixing bugs related to Vscript Slightly increased lighting
New changes to the upgrades Increased Engineer's bonus building health from 50% to 100% per increment Increased Engineer's bonus building health cap from 300% to 400% Decreased all types of damage resistances from 25% to 20% per increment Decreased all types of damage resistances cap from 75% to 60% Changed Fire resistance price from $150 to $300 Changed Crit resistance from 30% to 25% per increment Changed Crit resistance cap from 90% to 75% Changed Ghost canteen price from $200 to $100 Removed Medic's canteen specialists from the upgrade list (redundant) Fixed Sentry Buster canteen not dealing damage properly Further Detailing pass Added bunch of Merasmus responses
Added new custom canteens by I dinne Ken, all of them are still subject to change Sentry buster canteen Ghost canteen Colossus canteen RTD canteen Heal canteen Added new custom props Improved detailing Changed "Crits on kill' upgrade to +1s crits on each increment, cap on 2 (maximum 2 seconds)