-Timer changes
- Routing on first point
- Changed some routing on Stage 2.
- Updates
- Reduced defender times
Redid some defensive positions on stage 2. Increased red respawn time on last point stage 2 to 24 secs. Some artpass stuff
Combined the stages together Removed a cubby on first point stage 1 Second point stage 1 now has more cover for attackers pushing in Increased distance between blue spawn and first point on second stage Added stairs for team to rotate between highground better on first point second stage Added more room for the route leading to last point on the second stage Added a few support pickups around second stage last Added engineer cubby in the point pit on stage 2 last point Blocked out more buildings
- Stage 2
More health and ammo around second point for attackers Changes to first point Changes to scale of some buildings Artpass