Fate Event Beta 1
An Arena-themed Player Destruction map with different effects every round
[This project is on hold, as I can not think of an effective way to create deep gameplay with the current map setup]
Fate Event is a map I originally created for Team Fortress Classic, but after having found it a lot of fun to play on decided to port it over to normal TF2.
Fate is designed to be a very fast paced map where rounds are so quick you don't have time to worry about being dead because the next round's probably already started!
Each round has a special Fate applied to it as well, it could be Ghosts, Cursed Vision, Crit Boost and more!
Despite the file name, the map is still early in development and the layout is far from final, any feedback will be crucial and greatly appreciated.
Fate Event is a map I originally created for Team Fortress Classic, but after having found it a lot of fun to play on decided to port it over to normal TF2.
Fate is designed to be a very fast paced map where rounds are so quick you don't have time to worry about being dead because the next round's probably already started!
Each round has a special Fate applied to it as well, it could be Ghosts, Cursed Vision, Crit Boost and more!
Despite the file name, the map is still early in development and the layout is far from final, any feedback will be crucial and greatly appreciated.