Simplified cover in courtyard
Made one-way windows make sense
Added more visibility to slope room and slope room entrance
Clipped the narrow hallway in courtyard
Clipped balcony between courtyard stairs/roof and intel
Raised archway between...
Moved Intel across intel room
Sealed up alt flank to mid
Added small health to mid nook
Made window near spawn feel less like a door
Added various clipping and anti-stuck measures to mid
Added nobuild to intel-spawn connectors
Tweaked spawn times...
Adjusted ramps near mid's cylinders
Changed some cover at mid
Expanded spawns and added new exits to intel rooms
Added new drop-down route near mid
Lit up some dark corners in mid
Added new uphill flank to intel
Adjusted respawn times
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble