Still broken, yo!
- Fixed render distance on a few props
- Added clips/nonsolid func_brushes that i forgot to mirror
- Improved blockbullets on building in construction
- Fixed clipping on doorframes
- Fixed a few more places where players could, but shouldn't stand
- Mirrored a few props i forgot in b1
- Replaced a few 2fort windows with coalmines ones
- Fixed collision of a prop on BLU cap zone
Valve met all expectations in my two-month...