Fixed right side shortcut not opening after A is capped. Added a window to the barrier at A. Fixed clipping issues in various places. Widened top entrance to B. Downgraded ammopack at B to medium. Added extra ammopack to right side connector between A and B.
Moved BLU forward spawn to a more centered and somewhat further place. Added a shortcut between A-B yard and B-C yard. Moved connectors between A and A-B yard area to be more centered. Fixed some clipping errors. Slightly redesigned the underground lobby area near entrance stairwell. Slightly redesigned C point cover and surrounding area.
Made some alterations to C. Added insta-respawn periods for RED after A and B is lost. Reworked initial BLU spawn and initial area before A point.
Redesigned B (again) Adjusted cap times for all points. Widened main path to C.
I totally did not skip updating this here for 3 versions... Some changes to C Some more changes to B