- added a fence on pile next to the tower to stop soldiers from spamming while standing to the right of the tower
- added a rock to rich to prevent a sightline
- added a door to the dropdown to prevent a permanent sightline
- added a small health pack to the dropdown and cleaned up the area
- added a trigger_multiple to the door in red's forward spawn allowing them to leave it after the first point is capped but not enter
- added a light against the far wall on rich