Changelog:
- Smaller lower floor of house
- Removed small door of house
- Widened large door slightly
- Widened makeshift ramp in house and straightened it
- Now easier to prop-jump up to higher level inside house as non-scout classes
- Removed nobuild brushes from columns
- Moved prop fences in yard up to columns to make that entire section a wall instead of the column and wall being separate (opens up area behind house)
- Fixed clipping on protrusions adjacent to house
- Added cover and fence to part of sniper catwalk behind house
- Dispensers and Teleporters can now be built beside the walls on point
- Removed small health pack from area near old flank doorway
- Made small sheds in the yards more narrow
- Art pass, modifying some props and lighting elements
- Updated localisation files