Drainpipe

Drainpipe A24e

Changelog:

- Minor update for optimisation
- Updated localisation files
Changelog:

- Removed smokestack entities
- Fixed some sniper sightlines
- Misc. optimisation changes
- Updated localisation files
Changelog:

- Some structural changes based on feedback
- Changed dropdown area of large bases and removed the shutter door
- Widened Gate 1 doorway
- Chopped off top part of exhaust stacks
- New opening into house floor 2
- Barrels added to point to provide another way for non-Winger scouts to reach small roofs
- Added/tweaked packs
- Lighting/texture tweaks
- Optimisation changes
- Updated localisation files

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Changelog:

- Enabled clipping on map that was absent in previous version
- Whoops
Changelog:

- Major revisions to the map based on feedback, primarily focused around the dynamic of the buildings adjacent to the point
- The two buildings have been swapped
- Coming out of the main bases, the left side offers the best battlements view and a small flank route
- Coming out of the main bases, the right side offers a more-obscured battlements view, but also easy access to high ground outside of and inside of their house
- Another art pass done
- More map optimisations
- Complete rework of the displacements to fix lighting issues
- Adjusted clipping above bases on mid
- Updated localisation files

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Changelog:

- Slight rework of textures in each base
- Some tweaks to displacements
- Updated localisation files
Changelog:

- Large art pass
- Renovated the spawn rooms, and expanded the spawn area aesthetically
- Adjusted fences in yard to properly block sightline
- Removed sharp corner in stairway of lobby
- Widened window in House L2 (RED & BLU), while not granting more sight onto the point
- More tweaks to textures across the map
- Added some area portals to improve performance
- Updated localisation files

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Changelog:

- Panels added on point to nerf sightlines into enemy base, as well as provide cover for attacking teams
- Big ol' art pass; lots of detailing, textures, props, and overlays
- Some hidden goodies added...
- Updated localisation files

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Changelog:

- Texture overhaul in BLU base
- Misc. texture fixes/allignments
- Misc. props/overlays added
- Spectator view points added (finally)
- Updated localisation files
Changelog:

- Tweak to sightline through flank route into storehouse
- Window overlooking point is slightly narrower and easier to spam into
- Various props added
- Updated localisation files

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