dr_badger_escape RC1
A deathrun map traversing corridors, mines, and outside
About this map
Starting in a locked room, RED players must escape through a series of traps, traversing the facility, dark mines, and finally the outdoors.
Features:
9 triggered traps
Environmental hazards
Motivator (will also kill REDs who haven't picked an ending)
Buttons that dont look like ass
Three endings:
Third-party content used:
Melted Doors by MaccyF
Giant sequoia trees by EArkham
Badger Cutout model by Emil_Rusboi
Additional music and SFX by Zatemedek
Please report any bugs or exploits etc
Starting in a locked room, RED players must escape through a series of traps, traversing the facility, dark mines, and finally the outdoors.
Features:
9 triggered traps
Environmental hazards
Motivator (will also kill REDs who haven't picked an ending)
Buttons that dont look like ass
Three endings:
- 9 Square minigame
- Spinning Hazard minigame
- Humiliation (choo choo motherf-)
Third-party content used:
Melted Doors by MaccyF
Giant sequoia trees by EArkham
Badger Cutout model by Emil_Rusboi
Additional music and SFX by Zatemedek
Please report any bugs or exploits etc