-Added Underworld
--portal opens every 90 seconds
-Refined effects
--removed Crit effect
-Changed/Fix sounds
-Updated geometry
-a crumb of detail, as a treat.
-Added custom Wheel of Doom
-New effects:
--Pumpkin bombs spawn
--Spell Books spawn
--Crits
--Ubercharge (might need reworked)
-(Underworld is WIP)
-Changed geometry of lower bridge
-Added water below the bridges, instead of death pit
-Changed bridges geometry, added cover on top bridge
Updated to Version 2;

- Changed geometry of the central bridge, resolving sightlines
-Added Wheel of Doom
--- Wheel of Doom activates when a team captures the intel. Their respective mid tower activates.
-Removed skeletons
-Changed around spells
-Added gameplay props from OG map
Updated to v1 (reset development versions to more accurately gauge and process feedback, as well as organization)
Completely circumsized the map, needs testing.
removed the broken eye boss boye