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Diorama b1a

Choo choo!

Set somewhere in southern Germany, BLU wants to steal a train from RED. They've brought their own locomotive. Will they be able to escort the CATDUCTOR through RED's territory?

As for the map itself: BLU is interested in some cargo that RED is keeping on two freight wagons. Their plan is to use a locomotive to steal the cargo. Move traverse traversers, turn turntables, and switch switches to get BLU's locomotive to its destination and back (or prevent BLU from doing so)!
Fun fact: This map, while being A/D, uses more tracks and logic elements than your average Payload map. Bonus features: Realistic steam engine with particles, effects, and animations that fluidly traverses the gameplay space and gets to pull a train through the map! Moving capture points! 6000hu sightlines! References to imperial German railway architecture!

Currently working on this project:
Brokk - idea, layout, etc.
Sprinkles - Vscript, rigging and animation, bespoke assets

Used assets:
Aulli: BAMF Extra Dev Textures
Brokk: Various material edits
Elizabeth: Capture Area Holograms
FGD5: Rotunda Props (and plush seal)
Gadget: Expansion Packs for Handrails, Train Tracks, and Windows
MaccyF: Corner Resupply Locker
Sprinkles: Armored train objective, various prop edits and bespoke props
Pdan4: TF2Maps Stack The Deck contest cards
ZungryWare: Brick textures and misc. props
(Free use): Various overlay edits
Author
Brokkhouse
Downloads
481
Views
1,196
First release
Last update
Category
Attack/Defense CP

Resource team

More downloads from Brokkhouse

Latest updates

  1. b1a - Final contest version!

    minor vscript fixes minor VIS fixes minor clipping fixes minor logic fixes
  2. b1 - Contest Release!

    Finally in beta!!! (almost) completely artpassed the map (although RED spawn will need a lot more work) added !shutup command to CONDUCTOR to make it stop yapping clientside opened RED lobby route for BLU after A2 is captured added soundscapes...
  3. a11d

    - fixed cubemaps, only took three full compiles to get it right

Latest reviews

Can I use Catductor in a MVM Mission?
:3