Thanks to everyone who gave feedback - a6 is now out!
Changelog:
-removed clipping and changed collisions to "not solid" on windows
-adjusted size of doors, so there won't be anymore z fighting when the doors opn
-moved a wall back at mid, allowing access to the inside of the shipping containers (although you can't go too far in)
-couple of signage adjustments
I still feel like I need to expand mid a little more, despite it being much larger than the first version, I still don't think it's quite big enough. Any ideas welcome!
Also,
@Berry thanks for the feedback, I will try and find a way of making the doors look more like usable doors, but I'm rather attached to them, so I dont want to change them too much. Also, you gotta get your water from somewhere when you're in the desert