- Changed CP1 cap time from 3 to 5 seconds
- Changed CP2 cap time from 5 to 7 seconds
- Changed CP3 cap time from 7 to 10 seconds
- Opened main way from CP1 to CP2
- Added some obstacles on way CP1-CP2
I think I cant support this map anymore. It was inspired by Valve's DOD, has some similarities with dod_donner (thats why second point is copy of it). It was one of my favorite game, but I have so many problems with that map, such as overscaling, weird geometry and huge sightlines. Also, it is my first map and I think you shouldt wait some good mapping here.
This update for the last playtest of that map. After that, I will publish some assets of that map and vmf too.