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deepmines a2

Intels and mines, oh my!

  1. +cps

    Ten_Tacles
    -Replaced intels with capture points
    -Added a neutral flag in the middle, which is required to cap the enemy cps
    -The flag cannot be captured, but must be brought near the cps
    -All 3 enemy cps have to be captured, once captured cannot be lost again
    -Reworked last 2 flag areas.
    -Added signs pointing to the enemy area and neutral intel.
Buy Elder Scrolls Online: Greymoor for PC at Green Man Gaming