Updated to Alpha 4 :

- Optimized the bomb tracks for both Stage 1 & 2
- Details
- Still balancing ammo/health packs
- Added some new windows for blocking some sniper lines

- Stage 1 :
- Reworked a bit the respawn rooms
- Blocked off an exit between the left gate & the "garage" entry
- Moved the large sign on the wall, at the 2nd point
- Added animated ending gate
- Removed the shortcut after capturing the 1st point
- Added a wooden stair at the sniper building
- Reworked a little on the area between the 2 points
- Golds & Handrails

- Stage 2 :
- Reworked a lot on the 2nd stage to make it less confusing
- Added a room on the diagonal building
- Reworked a bit the respawn room from the BLU team
- Also reworked on the shortcut
- Fixed a little clip part on the 2nd point
Updated to Alpha 3 :

- Added water_lod_control
- Details
- Reworked on the whole 1st stage

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Updated to Alpha 2 :

- Details
- Balanced ammo/health pack

- Stage 1 :
- Lowered the ground on 1st point
- Remplaced the big house with a spaced area
- Fixed some clips around the 2nd point

- Stage 2
- Moved a little bit the middle exit
- Removed some fences
- Redid a bit the 2nd half

- Stage 3
- Fixed a path on the start
- Redid a little bit the 1st area
- Removed the wall on the final point
- Fixed some clips around the 2nd & last point