Map is well made, it has great optimisation and looks fine. It's actually
a crossfire from HL 1, but in arena gamemode.
This map would be good for competitive play, because you can't
easily predict enemy actions, because the map is not very big and there are many different paths.
At the beginning of the round you have to survive or to fight enemies if you'd like to easily reach the point. Point is an open place where you can overtake it if an enemy is on it, or defend as engineer or sniper.
In some places there are no textures, so you can feel a bit uncomfortable. Also there are no 3d skyboxes, that means you can make your eyes bleed one more time if you jump high enough to see the end of a map.