My take on the famous Orange maps.
I am very focused on getting rid of the sniperfest, making it quicker to capture the points but also make the last point easier to defend. Overall the map feels less empty and flat, which is less fun for snipers. But more fun for flanking and close ranged classes
The nav_mesh might be outdated.
To quickly update it type "nav_generate" in console with sv_cheats 1 enabled.
My spin on the orange formula, with nerfed sightlines ofcourse.