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cp_orange_exe A2

My spin on the orange formula, with nerfed sightlines ofcourse.

My take on the famous Orange maps.

I am very focused on getting rid of the sniperfest, making it quicker to capture the points but also make the last point easier to defend. Overall the map feels less empty and flat, which is less fun for snipers. But more fun for flanking and close ranged classes

The nav_mesh might be outdated.
To quickly update it type "nav_generate" in console with sv_cheats 1 enabled.

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Author
Executed
Downloads
378
Views
378
First release
Last update
Category
Capture Points

Latest updates

  1. Balance and exploit update.

    - Added a new route to second point. - Gave the second point less sightlines from the middle tower. - Fixed exploits related to playerclips.