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cp_longway 2.5

I overdid pretty much everything about the map. Don't mind the missing textures those are just custom decals I haven't figured out how to pack in yet.
Apparently this is a thing I'm supposed to stick at the end of my map names to display what development stage it's in, so I just stuck an _a1 at the end of it and more or less called it a day.
This probably isn't an accurate descriptor of the map but I'll make it more accurate in later versions.

Again, please forgive me, this is my first map and I've never done this before.
my ahh forgot to compile the map into a bsp, so here's the fix...