cp_industrious

cp_industrious A1 (true)

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cp_industrious A1 (true)

A single stage, 2 cp A/D map

I'm sharing my very first map for feedback and testing!

cp_industrious is a single stage, 2 control point, attach/defend map.

As I develop the map, I'll workshop any narrative surrounding the map, but I envision an "industry" themed environment, similar to cp_gorge.

In this A1, you'll see:
  • 32 spawn points
  • Mostly dev textures
  • A few game play-suggestive props
  • Signage indicating directions toward points
  • Health and ammo
  • Basic lighting, sans fixtures
  • Some info_observer cameras

I'm prepared for whatever feedback you guys have for me, especially regarding any and all sloppiness in my map construction--some of you keep things very neat and tidy in your maps and I'd like to learn that, too.

So, what do I need to work on for A2?

Thanks for downloading and testing! Cheers, TF2maps.net!


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Author
ChuckSpurgeon
Downloads
330
Views
330
First release
Last update
Category
Attack/Defense CP
Rating
0.00 star(s) 0 ratings

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Latest updates

  1. True A1 Version

    I learned, only after my initial submission, that I shouldn't rename the .bsp file from the folder, but rather need to save the map, compile, and run it clean. Sorry about my confusion! Thanks, and I hope you enjoy.