cp_industrious - A single stage, 2 cp A/D map I'm sharing my very first map for feedback and testing! cp_industrious is a single stage, 2 control point, attach/defend map. As I develop the map, I'll workshop any narrative surrounding the map, but I envision an "industry" themed environment, similar to cp_gorge. In this A1, you'll see: 32 spawn points Mostly dev textures A few game play-suggestive props Signage indicating directions toward points Health and ammo Basic lighting, sans fixtures Some info_observer cameras I'm prepared for whatever feedback you guys have for me, especially regarding any and all sloppiness in my map construction--some of you keep things very neat and tidy in your maps and I'd like to learn that, too. So, what do I need to work on for A2? Thanks for downloading and testing! Cheers, TF2maps.net!