cp_hid_a3:
-Moved few pickups around (Blue Spawn --> A)
-Shrunk lobby (Left Blue Spawn exit) and removed exit to A
-Added small structure on way to A
-Fixed a few sightlines on last
-Took some height advantage off from Blue on last
-Changed exit...
cp_hid_a2
/I've made so many changes and I didnt note any/
Here are most important changes:
-Changed layout on: Blue spawn, Blue exit, Last,
-Fixed some props being non-solid/fading bad/being misplaced
-A -> B has now less height variation...
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