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cp_graydev 0.1

Good(?) and kinda bad, dev texture map(dont know how to artpass)... ALSO, its a 5cp map

My first ever completed map/project, i learned a lot while working on this.

Features(aka: stuff i managed to force my brain to make)

Foward spawns
Prop doors
Map logic
Two towers
And a choke point on both of the teams last control point

Im not sure if i should post this into the map testing server, i think my map a little too simple.




also, thanks for pointing out about the sightlines! you!
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Author
cgaldieri
Downloads
104
Views
361
First release
Last update
Category
Symmetrical CP