cp_desertdisaster a10

First stage of a 3 stage A/D map I am working on

  1. Does this really justify a10? Probably not!

    I don't even know why I went and did a10 for this.
  2. You wanted it, you needed it, so here it is!!!!

    Red spawn has been moved back.
    Added extra buildings around last.
    More health and ammo at last.
  3. Fixed lighting

    I am dumb, shut up.
  4. Reupload

    Just a map reupload to keep working on it.
  5. Forward spawn is now less terrible

    Just moved the forward spawn to a better area. Shut up its a valuable update
  6. Now with more balconies!

    Added a new high route for attacks on last point
    Moved blu forward spaw back... again
    Slight clipping tweaks
    Added a second hidden frog
  7. A6 is here!

    Changed the area between first and last to be more fun and less flat
    Finally fixed the re-spawn visualizers on blue spawn
    Added a second area out on the drop down on first
    Added some small lamp posts around to light up areas better
    Added some small detail work
    No build is now working on the bridge
  8. Finally worked out how to use this! A5 update

    Reworked skybox to not suck
    Changed lighting again!
    Changed blue forward spawn to take longer
    Changed the window near first point to know be a drop down
    No more paper thin cliff
    Added a hidden frog
  9. New version

    Fixed forward spawn
  10. I suck at this