Removed dead end at red forward spawn
Disabled collisions across all streetlights
Disabled shadows across all fences
Added alpha out-of-bounds visuals
Added bumpers for wider crossing to A
Fixed one-way door clipping through roof on A
Adjusted environment lighting and fog values
Preparing for stage 2 transition at B
Widened curve at highground route to B
Removing orange truck at B
Adjusted health and ammo kits across the map
Added more trains >